﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Minestorm.Evolved.Assets
{
    [AttributeUsage(AttributeTargets.Enum)]
    public class ContentRootAttribute : Attribute
    {
        public ContentRootAttribute(string path)
        {
            Path = path;
        }

        public string Path { get; private set; }
    }

    [AttributeUsage(AttributeTargets.Field)]
    public class ContentAttribute : Attribute
    {
        public ContentAttribute(string path)
        {
            Path = path;
        }

        public string Path { get; private set; }
    }
}
